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How about a toggle on the leader board for SVG or non-SVG?

That would be fair to the non-svg contestants wouldn't it?

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Target #50 - Use Hand Sanitizer 99.9%?

On my profile says that i've completed all targets, but i went back to target #50 to recode it (because mine has like 1000's characters), and it says that my max was 99.9%, i've tried everything. Anyone else with the same problem?

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How do you view other people's code

If I finish the exercise and want to see what makes someone else's code so good, how can I check it?Still, I didn't have this feature, and I even had a pro on because I thought I could see someone else's code, t.t

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Remove whitespaces from counting towards your high score

It becomes pedantic & unreadable. You need to uglify your code manually to compete which seems dumb.

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Unicode solutions restriction: fix or remove?

Currently, the UI of the CSSBattle doesn't allow to post solutions containing non-ASCII characters, Unicode characters are allowed only as character references. However, recently @iamvdo has found out and I have confirmed that the backend doesn't have this restriction, and so…

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Target #50, 99.9% on chrome, please help

Hello I'm on target #50, I have a solution that have a 99.9% match, I have to version of code but always stop on 99.9%. Please help.

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More "difficulty levels" for existing targets?

It seems that it could be interesting for some players (at least for me:) to play already played targets again, but on "harder" level, e.g. under some extra limitations. For example, the "hard" level can disallow text-based solutions, and the "impossible" level can allow no…

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Wating for a new battle!

Those are my solutions, I need more challenges :) http://xacarana.com/css_battle.html

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Fun and interesting solutions

Just want to start thread for sharing solutions that not the best, but fun or interesting in some way. Lets start with "round" Triangle #13: <style>*{margin:-998;background:#F3AC3C;border:dotted 76in#0B2429.

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New medium-sized battle format?

I saw some complaints in Twitter that some people had not enough time to play the latest mini-Battle (#8). Also, I noticed that many constant players didn't play this time for some reason. Maybe 3 targets (especially such relatively complex ones as #42) is a bit too much for…

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