Framer / General

I'm trying Framer for the first time. I'm coming from Figma, so my expectations are high. I like how a lot of the major design features are here. But I immediately noticed a very big annoyance with zooming. There seems to be no smooth pinch zoom...I can only zoom in increments of 10,25,50,100,200% etc. This is beyond frustrating and really bad for a native mac app! I don't see anyone else mentioning this...am I doing something wrong? Is there a way to enable smooth pinch zooming for the design canvas??

I'm trying Framer for the first time. I'm coming from Figma, so my expectations are high. I like how a lot of the major design features are here. But I immediately noticed a very big annoyance with zooming. There seems to be no smooth pinch zoom...I can only zoom in increments of 10,25,50,100,200% etc. This is beyond frustrating and really bad for a native mac app! I don't see anyone else mentioning this...am I doing something wrong? Is there a way to enable smooth pinch zooming for the design canvas??

Framer/General · August 23, 2018 at 9:17pm

I'm trying Framer for the first time. I'm coming from Figma, so my expectations are high. I like how a lot of the major design features are here. But I immediately noticed a very big annoyance with zooming. There seems to be no smooth pinch zoom...I can only zoom in increments of 10,25,50,100,200% etc. This is beyond frustrating and really bad for a native mac app! I don't see anyone else mentioning this...am I doing something wrong? Is there a way to enable smooth pinch zooming for the design canvas??

Framer / General · August 23, 2018 at 9:17pm (Edited 7 months ago)

I just watched a Framer X Beta First look video on Youtube from a couple of weeks ago (Aug 10), and I can confirm that other people also find this segmented zoom annoying. And its still the same way in Framer X.

I really really hope smooth pinch zoom is added into Framer X before launch! Is seems like a small thing but little things can make a big impact....


September 27, 2018 at 5:43pm

Just download Framer X version 2 update. Still no smooth zooming...can't believe they didn't fix this simple thing yet. Also just read a pretty bad review article for Framer X and they also mention the zooming issue. Has the Framer team just given up?

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The article mentions other problems as well. I agree with this article...the release just feels rushed.

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September 28, 2018 at 5:42pm

Well on initial impressions I was so shocked that they released with it in the state that it was (is). Upon revisiting I now see just how powerful it is... but it does still lack many fundamental functionalities.

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September 30, 2018 at 2:21pm

I think they are going for functionality over flexibility at this point, folks. I don't mind how raw things are right now, it blurs the line between product team and user researcher group

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@olliejt it is super powerful! Yeah! I think it will become a really wonderful blend of functionality as we help them hammer out some of the kinks :P

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@kt-infinite everything in technology is rushed, but that is kind of the idea

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They are probably far more agile as a result of not having already built these pieces, so they can really make them work the way the users want as they move forward

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For me, there are shortcomings, but the thing overall seems far enough along to make it my core app design tool

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October 8, 2018 at 2:57pm

In regards to the old version of Framer, a representative said the zoom levels were locked in because they couldn't make things pixel perfect at "in between" zoom levels. Not sure why their platform has this issue but none of the others do. Surely in the short term we can get many more zoom steps if not smooth zooming? Going from 50% to 100% is ridiculous.

I'm new to both Figma and Framer X and am building the same project on both to get a feel for them. There are a lot of cool approaches in Framer X, but working in Figma is so much more fluid and pleasant. Zoom is a big part of this. I came here because I thought there was a bug or missing hotkey or a setting that was wrong. It's hard to wrap my head around releasing a design product with zoom like this.

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Hey everyone, Jorn here - founder and designer at Framer. Our zooming behavior is tied to the browser, and using rather large zoom levels keeps everything crisp. From a user perspective, it can feel pretty jumpy when using a trackpad. We’re working on improving it, either through adding more zoom levels or animating the steps in between zoom. Tip: if you use CMD+ or CMD- instead of the trackpad you get more predictable zooming behavior.

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October 8, 2018 at 4:46pm

Hey everyone, Jorn here - founder and designer at Framer. Our zooming behavior is tied to the browser, and using rather large zoom levels keeps everything crisp. From a user perspective, it can feel pretty jumpy when using a trackpad. We’re working on improving it, either through adding more zoom levels or animating the steps in between zoom. Tip: if you use CMD+ or CMD- instead of the trackpad you get more predictable zooming behavior.

Keeping my fingers crossed! Looking forward to a meaningful change in regards to smooth zooming very soon. I purchased a 1 year subscription to Framer X and really want to use it more because I love some of its unique features. It just feels bad that I seem to want to use Figma (free version) more at the moment due to its fluidity...I just want to drive home the fact that little things like this that make the overall experience more pleasant really do make a big difference when you're working on time-consuming complex projects.

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October 9, 2018 at 11:31am

I'm finding using z to zoom, and then z - Option is good enough to get me in and out of designs.

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October 31, 2018 at 9:05pm

The zoom scroll feels backwards too. In Figma/Photoshop, the CMD/ALT scroll zoom works consistently as a scroll down (finger moving along the mouse toward your wrist) to zoom in. Why does Framer reverse that convention?

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