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Overwatch UI

June 1, 2017 at 10:45pm (Edited 4 years ago)
Image Figured I'd bring this baby back just 'cause the discussion got cut a little short.
Good or bad, what are some changes to the game's UI have you noticed since its release + what are you possibly looking forward to?
For me, I am curious to see if Blizzard'll do anything for its single-player base (i.e. people who don't play with friends/teams as often). Destiny implemented a single player queue to help address team curbstomping, so maybe OW will? 🤔

June 20, 2017 at 2:43pm
I hadn't played for a few months but tried again last week. Seems like they made some really nice and needed updates from a UI/UX perspective as well as some balancing since I last played.
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There are definitely some queue mechanic issues. Leavers, throwers, team curbstomping, etc.
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I've found it frustrating that every other game I'm either a) getting steamrolled or b) steamrolling the other team. Tells me that there's something wack in the balance mechanisms
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Anyways regarding the UI - overall I'm pretty happy with the UI and all the details. I think some of the career profile views are a bit tough to navigate, but holy hell that must be a wicked design problem to sort and organize all kinds of miscellaneous data about every hero
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I agree about the steamrolling
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That's what turned me off from the game especially since I play alone or with one other person. But I understand that's part of a team focused game
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Finding people in your level or balancing teams a bit better would be nice
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Well to both of you, is the steamrolling happening at all in comp? 'Cause I would think that'd happen less due to a relatively similar matchup in overall SR between both teams. But also in that case, it becomes how well does your team utilize voice chat/sync up together.
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But I'd def agree with you @dennis, 'cause at least for me, I've found myself matched up against -quite literally- grandmasters in 1v1 and I'm like "...but I'm 1500 points below you??"
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Well I don't even play comp, just want to play casually and can't even do that :/
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I think it happens in both
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With comp the deciding factor for a win (in my experience) is how many people are in voice comms and are willing to communicate
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If i soloQ into a comp match and I'm the only one on voice chat I already know we're going to lose
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Definitely. Plus if people queue in a team there's probably some level discrepancies there
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^ This. Which makes me hope for either 1) a rebalance in the matchmaking system (maybe even being able to account for what players have voice chat on and match teams up accordingly, although I don't know how possible that is), or 2) some love to soloQ in that you could go in solo and only match up against solo players
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...but again that can get tricky to address: team of 6 solo players communicating effectively > team of 6 solo players not talking at all
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Yeah it's hard to know the solution there but it really turned me off from the game
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I love the game and the characters and what not, but the experience for me has gotten pretty bad.
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Again though, it's a team based game so maybe it's just not for me
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I feel you, I've been having to step away a little more recently 'cause the salt gets too real haha. I'll find myself getting so upset in 3v3s then turning it off and switching to Injustice or Rocket League (which only slightly help). If you're ever looking to play with someone though, lmk if you're on PSN :)
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On Xbox :/
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Been playing a lot of Switch lately since it's more peaceful than getting worked up on Xbox games haha
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If only I had a Switch... 🤔 I just recently bought Firewatch though so looking forward to a change in pace
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Switch is so good, excited for all the new games
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