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Product Design / General
Looks like InVision is rolling out its own design tool! It looks to have all the similar tools as Sketch, but including advanced animation in their prototyping features. Basically the best of InVision and Sketch. What do you all think?
EDIT: Didn't realize there was already an InVision Studio thread going. Admins, feel free to merge/delete/whatever the rules are. Sorry about that!
I am too Cassy! I was a little worried that it might get too enabling for designers — I know I will stress out over making the animation perfect. But it's pretty important to start thinking about motion especially in digital design. Time is as much of an asset as color or shape!
And communicating with devs would be A++
It looks pretty cool. I'm a bit worried about the way design tools evolve tho, InVision Studio looks pretty awesome, especially the advanced animation in their prototyping features, but yet it's not that innovative. We've already had GUI editors like Sketch and Figma. Figma has built-in basic prototyping (let's not mention that both Sketch and Figma files can be imported in Framer (not sure about Origami and Principle)). Here is an interesting read you might be interested and take a look - http://www.jon.gold/2017/08/dragging-rectangles/
The deal breaker for me is that we're missing a tool where you could design production-ready design in a graphical user interface. I guess the closest thing to this would be Webflow? Anyway , please don't get me wrong, I believe that Invision are doing an amazing job with their new product and I'm excited to see what it offers, I was just sharing my opinion on the topic.
Totally valid concerns Alexander, though I actually worry about the opposite — that it's too innovative. Prototypes are meant to be a platform to test, test, test. And if prototyping tools are too refined, designers might fall into the trap of making a prototype perfect (getting hung up on colors, fonts, layout, and now, animation) at the expense of validating the solution. To that extent, you may be right — after prototyping, the next step would be to transition into a live product. If a tool is this refined, it might as well be a tool that can be production-ready.
Ruzanna, these are valid concerns! I myself am a little worried about how much time our designers might spend blowing out design details that are perhaps a part of something that might not even make its way into the final product after a round of user testing. Our team is actually still juggling the timeline between wireframing and applying styling - we get pressure to crunch that timeline but we understand the value of stepping away from the color selector for the inital thoughts. A time when it has been valuable to blow out styling and every little animation, however, was when we were working on an internal project. Our stakeholders were familiar with all of the tiny decisions that must be made before dev handoff, and they were eager to see animation concepts early on, simply becuase they knew that those decisions were going to happen and they wanted to be a part of them as well as get ahead of the 1,000 animation questions the dev would inevitably have when executing. I hope this tool works quickly for animation, though, and doesn't get too complex. I suppose we just have to weigh the level of fidelity required for each individual situation.
I got some email response from someone who "manages the account" for our company who wanted to meet over the phone to talk about how we might use Studio. Based on the styling of the email formatting changing part way through the email it was clear that it was a copy and past canned response, so I did not follow up. No demo link though.
Also, the "advanced animation tools" they showed were just tweening in prototypes.
A friend of mine went to the first one in NYC. He said the product looked cool but event was a bit underwhelming and said the presentation had to be less than 5 minutes. I am on the fence abut the tweened animations (they have their place), I'm not sure I would called that "advanced".
at this point they‘ve been working on it for a few years. I’m sure they have a functional product more or less ready to release
Well I hope they do
I hope they do too! I had to switch from Adobe XD to Sketch/InVision when I got a new gig, and while the collab tools in S/I are super beneficial for my team of 4 designers, the constant back-and-forth between programs was tedious and we ran into multiple design conflicts. I'm hoping that InVision saw this and are working to fix that with Studio. (I loved Adobe XD by the way, so easy to switch between design and prototype.)