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Product Design

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Sketch, Figma, Adobe XD, UXPin or InVision Studio: which one?

August 16, 2018 at 1:05pm

Sketch, Figma, Adobe XD, UXPin or InVision Studio: which one?

August 16, 2018 at 1:05pm
I compared the five of them and found Figma most versatile and complete. Sketch is great with plugins, Adobe XD is becoming useful too. What do you think?

August 16, 2018 at 2:11pm
Framer is in the league also
Yep! Haven’t had time to thoroughly test Framer X though. Is still in beta anyway
Do you think it’s a serious contender already?

August 17, 2018 at 9:25am
Sketch: Strong, Scriptable, Nice Team, Good Spirit...
Figma: Smart API.
Framer X: look nice.
XD: out... for me.

August 19, 2018 at 1:50am
I recently switched to Figma and I really love it. I do wish that it's capable of content generation using json, etc, like sketch, and that the frame structure is more in-line with how Framer does it, where frames are more like divs so I won't have to use rectangles for things like buttons, etc
In HTML divs are also rectangular, but I get the point. Sketch imports JSON etc with the Craft plugin, right?

August 19, 2018 at 12:00pm
>In HTML divs are also rectangular
*sighs for one million years*
Sorry man. rectangular, rounded and/or rotated rectangles?
Ah and distorted rectangles of course.

August 20, 2018 at 9:22am
In between Figma and Sketch. Sketch really works great with plugins, on the one hand Figma works great with its collaboration and the new local styles features. Now I'm trying to master Figma haha

August 27, 2018 at 8:07pm
I guess I should've rephrased to avoid offending people ;p I meant that frames in framer are containers instead of shapes, so nesting items inside it makes a lot of sense instead of how sketch/figma does it where you have to group a vector shape and text and you can't really tweak the properties of a group that much (or at all)

January 10, 2019 at 10:28pm
Curious why XD is out for you?
I try it. It works. But I don't use it. The support and the Spirit of Sketch and Figma are better (just my feeling).
The tool is less important. If a tool works for you, use it. My favorite tool is my LAMY Propelling pencil.
For me, the most powerful current tool is Sketch. The future can be Figma.

May 22, 2019 at 12:11pm

May 24, 2019 at 2:30am
I'm using Anima app for interactions and some basic animations because we don't really integrate animation too much on our project. Since we're a small team, I can get by just telling the dev how it's supposed to work. But recently I'm facing the limitation using Anima... I don't think we're down to pay for Principle which costs $129. Are there any alternatives? I've tried to use Adobe XD as well for only interactions but it couldn't read some text when copy and paste.. I still think Adobe XD's animation tool is awesome though.

May 29, 2019 at 4:48pm
It does us little good to discuss the merits of any design tools without also discussing who they're ideal for, under what conditions, with what constraints or needs? I really like how you allude to this in the intro of your post here.
But it's worth calling more attention to the point! Especially since designers love to harp on their favorite tools, convinced everyone should use whatever they use, without considering the larger picture of how people work. How one person works is not always how others do. A tool that is empowering for one designer might actually hinder the process for another.
With that said: each of these tools are stellar in their own right, for different reasons (as you've alluded to), but there is no "right" or "best" tool for the job as "the job" will be highly dependent on the individual and their team/company. :D

June 3, 2019 at 2:56pm
Figma's realtime collaboration is the best thing about it. You can't get that in Sketch.

June 4, 2019 at 5:42pm
Figma stands out because of its ease of use and real time collaboration feature

June 6, 2019 at 3:24pm
All of these tools are going to be replaced when one properly built on HTML/CSS comes out like Modulz or Hadron. Framer X is close, but a bit too tied to React and needing code skills (I want to be able to write my own CSS, but it shouldn't be necessary).
The fact that I can't define classnames or proper responsive CSS structures and reflowing (or even having a button resize with content) in any of these tools is a dealbreaker for me. I use Figma for now because it's the best of the bunch, but I'm very ready to move on to something better.

June 30, 2019 at 12:11am
Sketch with plugins support.

June 30, 2019 at 6:20pm

July 1, 2019 at 1:35pm
I like using a combination of Sketch and InVision Studio. Personally, I love InVision Studio but still misses a few key items and isn't as understood by my developers.
Still sticking with Sketch, they're planning to release big in the near future... like fluid layout, and Sketch for team stuff, looking really promising.
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