menu

Sketch

The Sketch community on Spectrum. Sketch is the ultimate tool for designing user interfaces, websites, and icons.

Channels
Team

Sketch 53 is out now, with better overrides, a redesigned Fill Popover, named…

February 5, 2019 at 3:00pm

Sketch 53 is out now, with better overrides, a redesigned Fill Popover, named colors, HSL and more! Check out the blog post for more info!

February 5, 2019 at 3:00pm (Edited 3 months ago)

February 5, 2019 at 4:02pm

🎉🎉🎉 that is all. 😎

like-fill
4
  • reply
  • like

Lets check that!!! Looks great!

  • reply
  • like

Any issues experienced after updating to 53? I'm a little hesitant to update given day one issues on 52.

  • reply
  • like

I was on the beta (for just the last 2 days, had no idea release was so close) and had no issues, fwiw.

like-fill
2
  • reply
  • like

Lots of folks depend on Sketch Measure as a key plugin. Sketch 53 has broken that plugin so if you depend on it, maybe hold off. Everything else is pretty great though! No issues today at all.

like-fill
1
  • reply
  • like

looks like my libraries are having trouble syncing properly. I hit update but the annoying "Library Updates Available" won't go away :(

  • reply
  • like

Is there a way to revert back to the prev version of sketch? totally fucking with all my anima plugins

  • reply
  • like

Is there a way to revert back to the prev version of sketch? totally fucking with all my anima plugins

like-fill
3
  • reply
  • like

Thanks bud. I'll probably wait until Anima gets in sync with this update. Thank you again

  • reply
  • like

Talked to Anima support… they're on it and also suggested going back to 52.6.

like-fill
1
  • reply
  • like

It's problems like these that I can no longer rely on plugins for doing things like automatic responsive layouts. Not only does your team need the plugin, but the reliability is just not there. The chances that a major update breaks a plugin functionality is too high to be reliant on any plugin.

like-fill
2
  • reply
  • like

@darrin I mostly agree, but I feel like at some scale, the plugin maker will be sufficiently responsive to issues like this. Anima is at that scale I think.

  • reply
  • like

Measure however, is not. Not even sure that plugin is supported to any degree anymore.

  • reply
  • like

@darrin I mostly agree, but I feel like at some scale, the plugin maker will be sufficiently responsive to issues like this. Anima is at that scale I think.

Yeah, especially since Anima's entire business is to get you to use their plugin for everything from layouts and prototyping, to spec exports. They absolutely need to be on top of major Sketch releases as they come. That is, if Bohemian communicates API changes properly to plugin devs. I just know that the result is every major Sketch release seems to break a whole bunch of plugins for a short period and that's just not a scalable model.

like-fill
1
  • reply
  • like
  • If you rely on plugins to do work in Sketch, don't update right away (test your plugins on newer versions before moving).
  • Bohemian doesn't communicate internal API changes to developers. Developers who rely on internal APIs know that their plugin will be much more susceptible to breaking with each Sketch update. This is why the Craft plugin seems to break Sketch with every release. In other words, its not Sketch's fault if after updating your plugin crashes Sketch. This is from Bohemian's developer docs:
You’ll need to keep an eye on your code with each Sketch release. We change Sketch’s internals from time to time when refactoring, and as a result your plugins may be calling some methods that were renamed or removed. We do realize that this is not of course ideal. That is why we support JavaScript API sitting between the internals and your plugin. We hope that it covers 90% of the use cases. If it doesn’t, you can always tap into the internals at your own risks.
Edited
like-fill
1
  • reply
  • like

I think you can rely on plugins just fine, however to expect that they will be supported on day one with each new release is asking for a lot. Perhaps a good parallel for how to update Sketch would be like a developer updating Rails or some core dependency.

Edited
  • reply
  • like

For that reason alone, I don't rely on plugins anymore

  • reply
  • like

Simpler plugins are fine, but things like Paddy and Anima will always face issues

  • reply
  • like

My point is that it just sucks for designers to have to sift around communities to see if the new Sketch update is incompatible with existing plugins. The end result is a high probability of downtime.

like-fill
1
  • reply
  • like

I think the best thing to do is to use as few plugins as possible to minimize those situations. Which is why me and my teammates have stopped using Anima and Paddy in the past. For solo freelance work it may not be as bad.

  • reply
  • like

February 6, 2019 at 8:29am

Anima was all over the place today...

  • reply
  • like

anyone any info on the new sketch cloud preview thumbs ? i just posted a new question here 👇🏼 but figured in here would be a good space too.

https://spectrum.chat/?t=69cbf711-4e54-40c4-a84b-2915fae1bd6a

Edited
  • reply
  • like

The fill popover is 💯

  • reply
  • like

Even with the anima update to 3.03 I'm still getting issues with my libraries NOT syncing properly as I mentioned above. I don't get why Sketch won't just build their own native stack and padding options? They have to know that we all want this.

This is issue with my libraries not syning properly doesn't happen in sketch 52.6. Do you think this is a sketch issue or an anima issue? I want to say an anima issue? I could be wrong.

Edited
  • reply
  • like

I posted this on Twitter, but thought I'd post here... has anyone found their data plugins broken here? I wrote a quick plugin awhile ago to do a few things with data/json files, but they don't show up in the Data menu anymore.

Did they deprecate anything or change the way these things should be written?

  • reply
  • like
Show more messages