Using variables in components
Is there any option to use variables in Sketch designs? I would like to have something like $color-primary, $header-height and so on... Changes will be applied on all usages and all variables could be exportable due to SASS/CSS/JSON and so on.
Restart Sketch logs me out of Sketch Cloud
Is anyone else having this issue where every time I come to add a doc to cloud I have to visit preferences and stick my credentials in again. Sketch just does not remember my username and password! 😠
an option/toggle to ignore layer/artboard/symbol path prefix while exporting
In most of my project, I use layer path prefixes for my assets for easier access and switching for Ex: song_player/control/ic_play but, while export I want the sketch to ignore the folder structure in the layer and stick to the structure in the export …
asset export : how to add both prefix and suffix
in most of my projects, I have to design for both iOS android and my asset folder is a bit of a mess. ideal what I want is iOS image assets should go into iOS/..., iOS/...@2x, …
Multiple symbols - Identical overrides
Hey folks, I'm making a symbol sticker sheet for my icons. Each icon is already a symbol and already a set color. I am using the color mask override technique and the sizing and overrides are identical across all the icons. My problem is this: I want to show both light and dark…
Bulk edit color palettes
Hey all, is there a way, either natively or with a plugin, to manually edit either the global or document colors? I have Sketch Palettes to allow me to export or import colors, and I've used "Add selected colors..." to generate my palette from artboard objects but the naming…
Locked Layers Still Show Up as Overrides?
Anyone seeing symbols with locked layers still end up with overrides when you use them? The "Color" in my screenshot is a locked layer. Not sure why it shows up. Happens in 52.x and 53.x.
How to move items with an increment
Let's say I have 5 elements of a listing that are placed at y = 0px • A1 (y = 0px) • A2 (y = 0px) …