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Figma / Feature Requests
I can give more details and workarounds if somebody is interested.
Also the Nativefier wrapped app is using a bit more resources than a single browser tab (Chromium in my case). Also my current solution is to launch Figma in Chromium with a specific user-data-directory :
chromium --user-data-dir=$HOME/.config/chromium.profile.figma --password-store=basic
for me it's looking that the windows native app app is a bit slower than a tab on firefox too
* the web version can't start offline, but can work this way a while and save progress once get online, exactly the same as the desktop app
* In the browser tab it is being faster and less resources consumer
* In web or desktop it has the save canvas size, because Figma have those tabs too. Making it's "header" the same height of a browser
* And the browser is the way i gonna access it from other computer (and in my Linux though there's no official app, and the problem you saying about nativefier). Also will some client wanting to see the project.
* And generally i have to keep browser open, to use internet
So i'm kind of not worrying about desktop app anymore, at least while it not work completely offline
Hey @jonatasamaral thanks for all your feature requests. This is definitely on our list, however at the moment it's not very high in priority. With that being said I've added a +1 to this in our feature request list to bump it up. :)
Which tool do you use to jot down all the feature requests and set the priorities?
Another Linux UI/UX Designer here, so another +1 :)
Although I've mentioned Figma in my articles:
it would be great to have Figma as a native app for Linux, just like Gravit Designer team provided us.
Almost forgot to attach my article: https://uxplanet.org/open-design-freeware-tools-for-designers-f7bdde99f2e0
Even though I am a Figma fan, a linux version or at least some sort of plugin that supports local fonts is very much needed. You can't really design if you can't access local fonts. Figma + Fontbase would be a really powerful combo for all of those who want to stay away from Macosx (every day more people hate MBP) and windows.
@Cy I don't hate macOS (although I've switched to Linux as I mentioned up there), I still use Mac for Sketch. But yes, even the latest MBP 2018 from Apple is a disappointing one. Apple doesn't even care about the mac anymore. I wan't to buy a new mac and there is no point, I'll wait for the upcoming Mac Pro, and if this one gonna be crappy product like the new MBP, than I'm gonna stay on Linux and never gonna look back.
As I mentioned in my article, there are many UX/UI design tools now even for Linux, and Figma is one of them. I hope they'll create a native and offline version for Linux.
I am with you. I needed to buy a new laptop a month ago and I decided against a macbook pro as well. Linux would be a dream if Figma would take the lead on this, they are actually the ones who would take a part of that market that doesnt want to stay with apple and is not satisfied with windows. FontBase is offered for Linux already, just that Figma doesnt support it yet. Cant wait for it
@root-dev @Cy Well, until Figma will deliver an OFFLINE Linux App, I use Gravit Designer. They are not full of features as Figma, but at least they are truly Cross-Platform. They've got a Linux app that doesn't "Phones Home" with your data, and it's great on Linux, and for any large corporation that can't work with 3rd party cloud-online tools. So if you are not working on some NDA secret project, it's ok to use Figma, but if you still want to be productive on Linux and open .Sketch projects from a mac on Linux, then Gravit is the way to go. Now that they've got Corel's back, let's hope they'll add more features from Sketch and Figma.