SVG or PNG on image plane not shown correctly in IOS and Android
I'm having issues with AR in IOS and Android. My goal is to have a model with a certain texture (speaker holes ) on a surface. • Insert a transparent PNG as a picture will result in a black surface the size of the picture in IOS. In Android it looks fine. • Insert a SVG as…
Eliminating Texture Load Times
Hey guys, i have a 3D configurator running but the textures are taking time to change, and while the user waits for it to change there is no texture applied to the mesh, it doesn't offer the smoothest experience. Is there any way i could avoid this ? My Project is running here :…
I am having issued when I export as USDZ with my png transparency. The top graphic I applied in the material, but the other graphics I added are pngs that are applied to the part. This worked before, but I have recently had this same issue. The images show what it is supposed to…
Vectary update fix one thing but other is ruined.
I worked with vectary - over 300 models exported. Everything worked great but after another update, I have shiny/glossy/metallic material. Even when roughness is 100 and metallnes 0. Vectary team say that all work fine but not. A big project is on hold. I cant work. Any idea why…
how to host a usdz file and also link to it via a QR code?
I'm thinking I can just save the .usdz file on a web page and send a link via QR code to that web page and then as a second step the user would have to click on the picture to launch the AR functionality of the .usdz file, yeah? Or is there a direct way link right to the file?
AR: Black polygons showing up in iOS 13
Since the update to iOS 13, black polygons are showing up in some of my models that were not visible in previous versions of the iOS. See this examples: https://preview.eyefun.nl/vectary/villa-01.jpg https://preview.eyefun.nl/vectary/villa-02.jpg …