menu

Vectary

Vectary is an easy-to-use collaborative online 3D tool where you can make awesome 3D designs. Collaborate with your friends in real time!

Channels
# All channels
view-forward
# General
view-forward
# Announcements
view-forward
# AR/USDZ - Viewer
view-forward
# Archive
view-forward
# Feature Requests
view-forward
# Feedback
view-forward
# Figma
view-forward
# Help
view-forward
# Show and Tell
view-forward
# Sketch
view-forward
# Tips and Tricks
view-forward
Team

[SOLVED] Issue with adding texture

July 7, 2019 at 2:16pm

[SOLVED] Issue with adding texture

July 7, 2019 at 2:16pm (Edited 6 months ago by @vectary-support)
As soon i add texture to a object, wall, it does modify the texture. But i wann have it straith, like on the original texture. How to fix this issue?

July 7, 2019 at 2:18pm
And how to add a picture to the post, so its visible?
  • reply
  • like
  • reply
  • like
if i bevel and bridge it looks like that.... how to conect faces?
  • reply
  • like
This is how you fix the texture tiling:
  • select your textured object from the objects list
  • go to UV Mapping in the properties panel
  • select the BOX symbol for standard box UV mapping
You should get a decent result with this. If you want to rotate the texture, you can do this with the gizmo
  • select BOX UV
  • you will see a green outline of the UV box
  • drag the rotation transform controls on your gizmo
  • in this "UV mode" you will rotate only the texture and not the object
  • reply
  • like

July 9, 2019 at 10:42am
Thanks a lot!
  • reply
  • like