Something wrong when rendering with an object thats not flipped.
When I render a model, some of the objects in the rendered image appear flipped, basically invisible but with a black shadow, when in the work scene where you add the cubes and edit them, it's whole and not flipped. But when I flip it on edit mode and render, it's whole and…
Vectary Phothon doesn't open
Hello everyone, I'm new using the this app, and I wanted to give a try to the photon, but it does't open, when I open the app it says this: "vectary photon can't be opened because the identity of the developer cannot be confirmed" and the only thing I can do is click in "ok",…
SVG-based object surface is not smooth when bend is applied
Hi, I imported an svg to make leaves and petals. After extruding them and applying a bend (30 angle, Z axis), I uploaded some of the objects to my shapeways.com account to get a price estimate. The Shapeways previewer showed some sharp lines on the objects where the bend occurs.…
I'd like to suspend my membership for an indefinite period since I am not creating new projects anymore. Will I retain my projects if I downgrade my membership? If not, is there a way to archive them so I can re-upload them later? I will go to the free tier. Thanks.
How do I scale a model so it appears true to scale when I use the AR component…
I'm new to Vectary, but I am an experienced 3D artist. I've created a model true to scale in Maya which would stand about 7ft tall, frozen it's transforms and exported. I import it into Vectary, setup textures/materials and lighting, bake... simple enough. However, when I…
Stick to Wall instead of Floor
Hi, I uploaded a model of some art I have. Want to have it stick to a wall when using AR on iphones, etc. However it only finds surfaces that are parallel to the floor and sticks to that, which is useful for vases and such but not for wall art. Can someone tell me how to make a…
1. how do i smoothen a model? 2. how do i fill dens in models?
1. i imported a few models, and there is a problem: they have too much unnescessary sides, and i want it to have bigger, curved sides. 2. one of the imported models has a den, and i need to somehow fill it without editing the model, so any help?
PNG texture casts square polygonal shadow ignoring transparency
I applied png's to my material in color, normal map and opacity mask sections. It does look strange in the viewer, but works fine in real space. There's one problem though. Yet the material has transparency, it doesn't work with shadows. My object is a bunch of planes, so…