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Reusing Vectary maps

March 18, 2019 at 3:44pm

Reusing Vectary maps

March 18, 2019 at 3:44pm

How can I either download the maps used within Vectary library materials or assign them to different parameters? Say for example a material uses a particular map for opacity and I want to use it for reflectiveness; can it be done? I tried dragging and dropping, but that doesn't work.


March 19, 2019 at 7:55am

Hello Simon,

currently the only way to use the same texture in different places is using url to load it (field "or paste image`s URL").

But you can expect some improvements on the texture handling in the near future (a week or two), it'll solve your problems. I'll notify you here once it's done.

A hack you can use in the meantime to download textures: export gltf, unpack the zip, and you'll find the textures there.

Hope this helped

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Thanks! I am having great fun with Vectary anyway. 🙂

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April 9, 2019 at 1:36pm

I almost forgot to respond -> When picking a texture in material menu, you'll see a new select component where you can pick from other textures used in the project.

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April 11, 2019 at 11:01pm

Thanks!

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